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Saturday 7 April 2012

Wire frame render with A.O in 3ds-Max


Wire frame render with A.O in 3ds-Max

When we want to show topology of our mesh than we need wire frame render. Normally we have an option available in materials basic parameters for wire frame render. We have to just enable that option. Here we want to render Wire frame render with A.O in 3ds-Max. This will add more depth to our render output. To do this we are going to use composite material. Composite material is very useful and good to blend different materials. There are lots of options available for blending like add, sub and multiply.

Step1: - Create a model in your scene.


Step2:- Now go to render settings and choose mental ray as renderer. We are choosing mental ray as renderer coz we want to use A.O in our scene.



Step3:- Now go to material editor and select an empty slot. Click on standard button option and choose composite material from here. It will load this material to your selected material slot.




Step4:- In composite material select first slot and click the input box to open it. Now here choose standard material it will load in composite materials first slot. In standard materials diffuse map slot click the input box and choose ambient/reflective/occlusion.


 
Step5:- Now set the values for A.O like samples and spread etc.



Step6:- In composite materials select second slot and click the input box to open it. Choose again a standard material and enable wire option. It will show your material in wire frame.



Step7:- Here we have to change mode of our materials put A.O material in add mode and wire frame material in sub mode. 


Step8:- Assign this composite material to your object. Render it to see the final output.

 



     

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